1.The following meshes are made in MAYA. Because MAYA is much complicated, we put forward some procedures and suggestions of making SIMS items instead of methods of using MAYA. It is suggested that you download tutorials about MAYA. / |3 L6 D4 g) x8 n# p8 E
- x2 Q, ?& @6 \5 b3 Z7 f( t2.The principles of making items and texture are similar in MAYA,3DMAX and MILKSHAPE3D. So no matter what software you use, we hope that the following tutorial can help you.7 B" i/ u1 _! c' V
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3: It is very important for you to make a plan for making items. Because when making texture, generally, you classify meshes of ALPHA texture (including making complicated shape and transparent parts) into a group and parts made by practical mesh into another group.
" w c% j; D4 ZNot all meshes need ALPHA texture. The principle of making mesh without ALPHA texture is also similar.
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$ P% j; v+ p: j2 j" L( {About making texture
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It is not required to make it in a step. Making a general texture is just OK. It is suggested that the size of texture you chose should be times of 64. For example, 64X64, 64 X 128 ,256 X256 ,256 X512 ,512 X 512 , 512 X1024 ,1024X 1024 etc. The irregular shape is forbidden, or it may be not displayed.9 ~7 s; J3 Q. k) z# J) r2 {
. i8 V+ ?4 o: S& Z5 R, lIt is forbidden to use larger texture when it allows using small clear texture so that SIMS can work smoothly.
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Texture is very important. No great texture, no perfect mesh. That depends on your PS skills and aesthetic ability.
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+ ^9 B; D( u; Z# B; ~6 w0 {! wThe mesh is with 1024X512 texture. The parts of easy inset are picked up firstly and arranged.
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The green part will become transparent finally; firstly cover with background for convenience.
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w# {! D% c; n; `" jenter MAYA to build mesh. We need to strictly control the surface and points, but it does not mean to neglect every aspect. Take the curtain for example, the last layer of white curtains, which can be completed with a four-point single-chip, instead of making drapes. ALPHA texture can be utilized instead of wasting surface and points on the above metal pattern. The prominent metal of head top timber can be combined with white timber, and can be showed with texture. You can create some patterns on the rolling red curtain to make it more delicate.% j; _, k4 t! f& U9 \
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Notice that the green part is transparent.
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This is only an example of making mesh. We did not pay enough attention to the style because of hasty. You can build your own favorite mesh. ; J, S. T# s) {0 @
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You can make the curtain more delicate and tridimensional.
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6 S* Y: K9 T( A0 u7 rAdd texture to rolling curtain. Although this part is white but differs from the last white curtain in transparency. So we give another texture.
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5 a5 M4 q E, E, ~8 k2 ?. k/ IRed curtain part is the most important. Deformation of patterns is serious on the graphics, thus it cannot be used. We find another texture in image database. Although we have made some patterns for the mesh, they are artificial and complanate. I find a texture with patterns to make natural patterns of the curtain.
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An excellent image shows after adding texture.
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Find out the neglected mesh. Complement curtain rope and left curtain box by the above methods.
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$ R4 }1 \4 T$ JMaking half of the curtain is ok because it is symmetrical. The other part can be copied.* T! F. |$ ~2 X/ t
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$ D$ o; }; C0 s4 mDelete of green background, and save it in PNG format. Take a glimpse and embellish simply.( B' w0 Y7 }) m% C
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